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3Dfx in Windows XP
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jodamn
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Thu Dec 26 2002 at 3:25:35
Note:
This node is very specialized and applies only to the few of you out there attempting to make your
3Dfx
Voodoo
series card work with
Windows XP
.
When I first bought my
Voodoo5 5500
, I never thought any single piece of hardware could cause so much distress. In fact, the card worked like a dream right up until
3Dfx
got bought out by one of its rival companies,
Nvidia
. This is when the trouble began.
Shortly after the takeover of
3Dfx
, I decided it would be a good idea to upgrade my computer to the newly released
Windows XP
. As always, I clicked through the installation windows, ignoring messages warning me of my hardware not passing 'XP compatibility checks' and 'unsigned drivers.' I wasn't too worried; I had received almost the exact same messages as I installed
Windows 2000 Professional
. Before long, XP was running itself, and downloading the 'latest
drivers
' for my hardware. Assuming the computer knew what it was doing, I watched as it downloaded and updated all my driver files automatically, including the Voodoo drivers.
Note:
Never
use the drivers automatically downloaded from Windows Update. Instead, download a set of user-created drivers. The drivers I use are the 'Amigamerlin 2.5' set, available from voodoofiles.com.
Since
XP
was released after
3Dfx
made its
last stand
, there are
no
'official' drivers for the OS. However, there are many drivers that have been submitted by
Voodoo
users, and a few of them are actually well built and reliable. Personally, I use my card almost exclusively for
games
, and thus have learned a few tips which might help others in the same predicament.
Tips for program compatibility with a Voodoo card in Windows XP
1.
Check out
http://www.ntcompatible.com/
. This database is devoted purely to program compatibility with
Windows 2000
and
XP
. Check to make sure the program you're trying to run doesn't have any consistent problem with XP.
2.
Go to
http://pub43.ezboard.com/fx3dfxfrm2
. This is the x3Dfx community support page, where almost any Voodoo-related support issue has already been discussed. Much tweaking support can be found here.
3.
If you're sure the reason your application cannot run is because it requires Hardware T&L (Texture and Lighting, a feature not supported by Voodoo cards), then the program '
3DAnalyzer
' might help. It does not actually reproduce the effects of
Hardware T&L
, but it will allow games that require it to run anyway.
4.
The best resource for Voodoo drivers on the web is at
http://www.voodoofiles.com
. The site provides all 3Dfx-produced drivers, as well as more recent XP-compatible user-created drivers.
5. Important:
When you've downloaded a set a drivers and are ready to install them, be sure to first uninstall '
3Dfx tools
' using the Add/Remove programs menu, and
then
install the new drivers along with the specific '
3Dfx tools
' for those drivers.
6.
Be sure to go through the
3Dfx
tools menu and adjust your settings for compatibility. For example, some games require '
Triple Buffering
' to be turned off, or else a screen flicker will result (for example,
Max Payne
). Additionally, whenever possible, set the Rendering Color-Depth to 'Force 32bpp rendering,' as many games require 32-bit color but for some reason cannot seem to convey this to the video hardware (for example,
The Elder Scrolls III: Morrowind
).
Good Luck
!
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