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Gouraud Shading

created by Hartsock

(idea) by Hartsock (?) (print)   ?   (I like it!) Sat Nov 13 1999 at 9:48:25

A shading model used in computer graphics where the light and shadow are linear-ly interpolated via the normals presented at the vertex at the edges of the polygon and not the normals presented at the center of the polygon.

AKA: smooth shading

Makes cooler looking graphics and games.

printable version
chaos

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