AD&D accessory.
TSR part # 9234.
1988 by
Harold Johnson and
Aaron Allston.
Book I:
Adventure Design:
theory and
elements
Book II:
Forms: blank
adventure design forms to
flesh out and
organize adventure elements.
Book III: Adventure
Cookbook:
Random adventure generation
tables and more theory.
The DM’s Design
Kit was a decent intro to adventure design for the
novice game master, and has a few ideas even for
veteran campaign designers. The
random adventure generation
system is (predictably) limited; running an entire campaign as
a string of randomly-generated adventures is not advised.