An Amiga port of the Moria game used a special 16-color font for graphics. There were also some enhancements to this version of the game, such as rare weapons of Godly Might, which made defeating the Balrog and even Ancient Multi-hued Dragons fairly simple.

Gameplay (of all versions) was fairly simple; the player controlled a single character of fixed race and class (with classes restricted by race; half-trolls were too stupid to be mages, for instance) who must survive in the dungeon, hoping to destroy the Balrog to win the game. The dungeon was infested with monsters and littered with items (potions, rings, amulets, wands, and the occasional staff, as well as weapons and armor) which could help or harm.